Contract, long-term jobs without
meetings, deadlines, or face-to-face (mostly)

Watching life drain away in 20 hours of meetings every week?

Stressing over too many pointless deadlines?

Frustrated by silly corporate oversight?

Get an unaffixed job.*

*Not for everyone.

PopFlash CS:GO Dev






My company is ran similarly [to Gumroad]; though I never raised VC and bootstrapped my way to profitability over 5 years as a solo founder. I provide a simple platform for people to play their friends on high quality CS:GO servers, while keeping track of their stats/wins/losses.

If you have played a lot of Counterstrike, have real-world technical skills, and are interested in a flexible autonomous environment much like Gumroad, feel free to tell me about your recent projects:

Haekka Remote Python Dev/Growth Marketing






My startup, Haekka ( functions similarly [to Gumroad]. We don’t deal with office politics and b*******. We only have two FTEs (founders) and 3 contractors. We’re 100% remote and have no plans on not being remote. My previous company that I sold was remote for 7 years. I don’t believe in building software in an office.

We’re very transparent about our financial and business goals. My only scheduled meeting is a weekly dev sync that I do think is very helpful, but we don’t do daily standups or daily calls. All comms are done through Slack, GitHub PR comments and Linear comments.

I will likely be hiring a contract python (or full stack) dev in Q1 as well as a growth marketing position. Feel free to email me


Haekka operates as a remote business. We believe great employees can live and work anywhere. We also know sustainable jobs in small towns can be hard to find but are essential to maintaining healthy communities. Haekka puts a focus on hiring employees that live or want to relocate to the rocky mountain region, in mountain and rural towns that offer great work-life balance.

We strive to provide autonomy to our employees. As a result, we expect all employees to understand the Haekka mission and operating principles to make decisions about their work.

Elastic No-Meeting Careers


PAY: varies




Elastic works similarly, though not to the extent that was described in that Gumroad post. It also varies a bit by team, but I’ve worked on many teams over the last 5.5 years here, so I have a decent perspective on what’s normal and how things evolved to this point.

Engineering is distributed around the world, so it happens in a highly asynchronous way centered around GitHub issues, the vast majority of which are in public repos. Slack and Zoom are used, but if they’re used to make decisions, the recording is saved for others to consume and the decision is documented on GitHub.

Meetings are discouraged, but not non-existent. To give some context, I’m a manager of two teams and this week I had 4.5 hours of meetings (including 1:1s), which is pretty normal. When I was an independent contributor on a single team, I often had weeks where I had a single 30 minute meeting.

In practice today, I suspect an engineer at Elastic will spend an average of ~2 hours a week in a meeting, with a few spending a great deal more than that and others spending less.

This culture is demonstrated top-down and has been a common thread from the early days, through the IPO, and continues today.

Asylum Square PR Manager

Asylum Square





I run my company in a similar way. It’s myself, three employees and a bunch of contractors. (

We have an office, but everyone can work from where-ever he wants to (actually the freelancers are from all around the world). Since Covid hit we’re operating 100% remote before most of the time we worked with 2 people in the office the rest of us remotely.

Everyone works as much or less as he wants, can take days off whenever he feels like.

We do have voice calls from time to time when it’s appropriate, but in 99.9% only two people are involved and it usually happens when we have the feeling it would clarify faster as by asynchronous chat (for example when screen share is involved to demonstrate something). Actually I wouldn’t even call it meetings because we mostly don’t even setup a schedule, it just naturally happens (for example chatting about a specific topic, then deciding a call would be easier / faster).

It works well for us, but I think it would be a lot harder if we were more people as we don’t have anyone who organizes or manages the project and the people.


Asylum Square is an independent games developer, based in the Black Forest in Germany.

We grew up with game systems like the Sega Master System, NES or the Commodore Amiga and C64. In 2014 Jochen founded Asylum Square to create games we would have loved to play back and there on the living room carpet.

To achieve this we work together with a bunch of very talented people and industry veterans. Some of them even were part of those original, inspiring experiences and have joined us on our current endeavours.